I was hoping to get some cutscenes included but it didn't pan out. Pippa breaking into the warehouse and being roped into helping with the holiday season sorting.

The levels were set up in the last hour before the deadline so a few variables aren't quite tuned right; the difficulty spike when it stops waiting to spawn crates is a little steeper than intended, and on the flip side the last level might be easier than the ones before it.

Data isn't saved between sessions, but that's not too bad as the level select buttons aren't actually disabled apparently; you can click on the red ones. One bugged hand washes the other.

I learned after submission that the game works™ on mobile, albeit with the graphics even more messed up than is normal for the webgl version.

Until I add proper credits in-game:

"No Frills Comparsa" Kevin MacLeod (incompetech.com)
Licensed under Creative Commons: By Attribution 4.0 License
http://creativecommons.org/licenses/by/4.0/

SFX from BBC Sound Effects, modified to suit.

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